π₯οΈ Case Study: Designing the Complete Digital Ecosystem for Equus Compute Solutions
βFrom siloed systems to a cohesive digital experience for hyperscale enterprise clients β designed from the ground up.β
π Background
Equus Compute Solutions is a U.S.-based leader in custom computing infrastructure, building powerful server and workstation solutions for high-performance needs. Their client base includes hyperscalers like Google, Netflix, and major enterprises, each requiring tailored hardware and high-volume ordering processes.
When I was brought on board, Equus had several disjointed digital touchpoints β from internal dashboards to customer-facing websites. My mission was to strategize, design, and unify their entire digital ecosystem across all brands and platforms.
π§ My Role
I worked as the sole designer leading the complete digital design overhaul for Equus and its sub-brands. From research to launch and maintenance, I took ownership of:
- π§© UI/UX design across 7+ digital platforms
- π User research, journey mapping, usability testing
- π§ Product strategy, including RICE analysis and service blueprinting
- πΌοΈ Creation of design systems, PDF documents, and visual assets
- π€ Collaboration with developers, engineers, and product owners for execution and handoffs
- π Ongoing support post-launch for optimization and stakeholder requests
π Platforms I Designed
- equuscs.com β Main corporate site
- hub.equuscs.com β Internal order management system for high-volume hardware orders
- serversdirect.com β Enterprise storefront for computing products
- serversdirect.com/hub β Integrates storefront with internal ops
- channel.equuscs.com β Partner/distributor portal
- eqh.com β Microsite
- https://www.rimage.com/ – Optical Disc Publishing & Secure Media Solutions Platform
- intequus.com β Platform launching soon
π― The Challenge
Each platform had grown independently with its own UI, UX, and structural logic β leading to:
- Inconsistent brand experience
- Fragmented workflows across user roles (engineers, resellers, ops)
- Inefficient internal tools (especially HUB)
- Disconnected marketing assets and documentation
- No shared design language or system across properties
This created friction for both internal users and external clients β reducing efficiency and trust.
π¬ Discovery & Research
I began with a deep discovery phase to align design efforts with both user needs and business objectives.
π₯ User & Stakeholder Interviews
I conducted interviews with:
- Sales and operations teams
- Engineering and QA teams
- Product owners and customer success leads
- Key clients (via anonymized feedback through the sales team)
This helped me understand pain points like:
- Delays in internal order approvals
- Unclear documentation and spec visuals
- Clunky multi-step checkout/order forms
π Quantitative Research
Using tools like Google Analytics, Hotjar, and internal ticket logs, I discovered:
- 18%β20% bounce rate on product pages
- ~30% drop-off in mid-funnel on HUB (multi-step approval flow)
- Recurring internal support tickets related to UI confusion or miscommunication

π Strategy & Planning
π RICE Prioritization
To tackle challenges efficiently, I applied RICE scoring to prioritize redesign tasks for HUB and storefronts based on:
- Reach β How many users it affects
- Impact β How much improvement it brings
- Confidence β Backed by qualitative + quantitative evidence
- Effort β Time/resources needed to build
π Service Blueprinting
I visualized data flow, dependencies, and user interactions across platforms using service blueprints to ensure technical feasibility and UX clarity.
π§ Journey Mapping
I mapped different personas and workflows:
- Enterprise clients ordering in bulk
- Internal order teams validating specs
- Partners accessing collateral on channel.equuscs.com
- B2B customers browsing serversdirect.com
These maps helped expose:
- UI dead-ends
- Excessive cognitive load on internal forms
- Redundant approval steps that could be auto-resolved

βοΈ Design Execution
With insights in place, I moved into ideation and design:
- Built low- to high-fidelity wireframes for each platform
- Created a unified component library in Figma for faster dev handoff
- Made all platforms WCAG-compliant, fully responsive
- Designed 20+ PDFs, spec sheets, diagrams, and supporting graphics
- Wrote design documentation and onboarding notes for internal teams
[Wireframe of HUB]

[Homepage UI EquusCS.com]

π€ Collaboration
As a solo designer on this large initiative, I worked closely with:
- π§βπ» Frontend and backend developers to ensure seamless implementation
- π§βπΌ Product owners and stakeholders to align on timelines and vision
- π© Marketing teams for brand tone, PDF needs, and messaging consistency
- π§ͺ QA and support teams to catch edge cases and refine final interactions
I maintained regular standups, feedback loops, and used Zeplin, Notion, and Loom walkthroughs to streamline the handoff process.
π¦ Deliverables
- β Fully redesigned 8 digital platforms
- β Custom UI Kit + reusable component system
- β Over 20 PDF brochures/spec documents
- β Research documents (interview notes, journey maps, RICE tables)
- β Interactive prototypes in Figma
- β Documentation for development teams
- β Post-launch support for iterations and edge cases
π Results & Measurable Impact
π How I Tracked It
- Google Analytics: for site usage, bounce rate, engagement
- Hotjar: for click maps, scroll behavior, and friction points
- Surveys & Forms: for qualitative user sentiment
- Internal Support Logs: pre- vs post-launch issue volume
- Manual Task Completion Tests: conducted with internal ops teams before/after HUB redesign
π Highlights
- 40% improvement in task completion time in HUB workflows
- 18% drop in bounce rate on serversdirect.com product pages
- 30% increase in product page engagement (click-throughs, comparisons)
- ~25% fewer internal support tickets post redesign
- Stakeholders reported βsignificant improvement in client confidence and brand presenceβ
π§ Reflection & Takeaways
This project challenged me to think beyond βscreen designβ and into ecosystem thinking. I had to build not just interfaces, but the connective tissue between people, products, and platforms.
Key Lessons:
- Tooling alone doesnβt create alignment β documentation and communication do
- Internal tools should be treated with the same care as public-facing ones
- Early research pays off throughout β especially when you’re the only designer
π Tools I Used
- Figma β Wireframes, high-fidelity UIs, prototypes
- Miro β Journey mapping, RICE, stakeholder synthesis
- Google Analytics β Performance metrics
- Hotjar β Heatmaps and behavior tracking
- Notion β Research + dev handoff docs
- Zeplin β Developer collaboration
- Illustrator & Photoshop β PDFs, diagrams, spec sheets
- Loom β Walkthroughs and internal training